![]() They've been tested on both of my machines and my wife's and are working as intended when installed correctly. I bear no responsibility if you break your save, your back, your PC, whatever. Zombie Fall Damage - Removes the cap on the amount of damage zombies take when falling from heights, so drop pits from older alphas are now a semi-valid form of defense. IMPORTANT NOTE: The wandering horde mod is ONLY FOR VANILLA!!! It is not for DF. How often (in terms of in-game hours) and how many zombies are configurable in the blocks.xml included in the modlet. It creates random wandering hordes, of a random amount of zombies, a random amount of times per day. Wandering Horde Frequency - Folks may know this from JaWoodle's "Anywhere, Anytime" series. It fixes that horrible noise when driving custom vehicles. Vehicle Sound Fix - This is more for modders. Amount of damage depends on how heavy the vehicle is and how fast you hit the zombie. Vehicle Damage Patch - Increases the amount of damage a zombie takes when you run it over. Might be good for folks with motion sickness. Larger FOV - Increases the max FOV to 150, though anything above 90 is a bit distorted. It increases the maximum amount of tools a workstation can have to 6 (so stops duplicating anything after slot 3) and the maximum output slots to 12 (was 6). See end of file for terms of use with this modlet.Ĭ# Modlets (cannot be server only, EAC must be off!!!).ġ5 Slot Toolbelt - Increases the toolbelt to 15 slots.Įxtra Tool And Output Slots - This is mostly for other modders. Once you've looted it, hold animal feed in your hand (so toolbelt and select it), then right-click on the chicken coop to "feed the chickens" so they can start producing again. Does not spawn on horde nights.Ĭhicken Coops - Adds a chicken coop to the game that works the same way as the Darkness Falls one. Spawns as an enemy animal in the forest biome. Return of the Hornet - Adds the cut hornet from A15 (and earlier) back to the game. Random spawns in the wasteland and horde nights. Return of the Behemoth - Adds the unfinished A16 behemoth and the A17 unfinished radiated behemoth to the game. Log Spikes - Makes Wood Log and Iron Spikes craftable again. XML + Assets Modlets (cannot be server only). Steel Ammo - Adds the steel ammo from A17 for players who enjoyed that option. Also allows the player to have more than 1 claim block via menu option. Max Animals/Zombies and Claim Blocks - Adds options to the main menu for the player to select max spawned animals/zombies in the world in SP. This does NOT grant extra harvest based on perk. May be different for other languages/controllers) to pick up plants. Pickup Plants - Allows the player to press the 'E' button (default. NightVision Goggles Change - A few folks said they wanted the NVG effect from DF in vanilla, so it's more red than full green. Also adds one to vehicle inventory that does the same thing. Lockable Inventory Slots - Adds the "box" that allows the user to lock slots so they won't be moved OR sorted. Kill Tracking - Tracks how many of each different type of entity you've killed in the game (zombie or type of animal) and with what weapon (guns only, may consider adding melee in the future). HP Bars - Remember the red HP bar that was shown off in A17? This adds that back into the game for folks who liked that idea. Explosives, electric batons and molotovs still work normally, and animals still take full damage. Headshot Only - Zombies take 0 damage from non-headshots for most weapons. Scrap everything!Ħ0 Slot Backpack - Pretty self explanitory.ĩ6 Slot Backpack - Pretty self explanitory.Īlways Open Traders - Removed the open/close times from traders so they always remain open.ĭangerous Cities - Increases the amount of zombies in cities and towns, while lowering the amount in the wilderness.įood and Water Bars - Just the food and water bars from my above backpack mods so users can use larger backpacks if they so wish. XML Only Modlets (can be installed on servers with no client download).ģ Slot Forge - Adds an extra input slot to the forge and moves the UI around a little so there's no window overlap.ġ2 Slot Crafting Queue - Increases the crafting queue from 4 slots to 12. ![]() If anyone wants to buy me a coffee as a thank you, then you can do so on Paypal. XML only (for folks who want server-only), XML + Assets (needs to be installed on client and server) and C# (needs to be installed on client and server). Also added some new ones that are now possible thanks to A20 and it's ability to load custom C# without patching anything. Basically it's all my A18/A19 ones updated and adjusted as required. This is all the modlets that will work on A20.
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